[gd_resource type="AnimatedTexture" load_steps=4 format=2]

[ext_resource path="res://Assets/water/Sprite-0004.png" type="Texture" id=1]
[ext_resource path="res://Assets/water/Sprite-0005.png" type="Texture" id=2]
[ext_resource path="res://Assets/water/Sprite-0006.png" type="Texture" id=3]

[resource]
frames = 3
fps = 1.0
frame_0/texture = ExtResource( 1 )
frame_1/texture = ExtResource( 2 )
frame_1/delay_sec = 0.0
frame_2/texture = ExtResource( 3 )
frame_2/delay_sec = 0.0
